Notice
Recent Posts
Recent Comments
Link
일 | 월 | 화 | 수 | 목 | 금 | 토 |
---|---|---|---|---|---|---|
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 |
Tags
- Dubins Path
- 강화학습
- MDP
- 경로생성
- Graph Neural Network
- Motion Planning
- 동적라이브러리
- C++
- 수치최적화
- Leetcode
- Hybrid A star
- OSQP
- 백준
- Recursion
- DynamicProgramming
- CPP
- 소프티어
- 정적라이브러리
- solver
- 선형대수
- self driving car
- 공유라이브러리
- path planning
- CUDA
- autonomous vehicle
- Frenet Coordinate
- PathPlanning
- GNN
- GIT
- C
Archives
- Today
- Total
Swimmer
[LeetCode] 1030. Matrix Cells in Distance Order, C++ 본문
Solution
- Use Queue
- First time to use C++ STL, it is very useful than coding data structure one by one in C
#include <iostream>
#include <queue>
// BFS Solution
// Use Queue
// Use STL -> Easy
typedef struct myStruct
{
int RowIdx;
int ColumnIdx;
int depth;
}myStruct;
using namespace std;
void BFS(int row, int column, queue<myStruct>* pmy_queue, vector<vector<int>>* pmyvector);
int gArr[100][100] = { 0 };
int main()
{
queue<myStruct> my_queue;
vector<vector<int>> myvector;
int rows = 3;
int cols = 3;
int rCenter = 0;
int cCenter = 2;
myStruct stStartSpace = { rCenter, cCenter, 0 };
my_queue.push(stStartSpace);
gArr[rCenter][cCenter] = 1;
vector<int> tmp;
tmp.push_back(stStartSpace.RowIdx);
tmp.push_back(stStartSpace.ColumnIdx);
myvector.push_back(tmp);
BFS(rows, cols, &my_queue, &myvector);
return 0;
}
void BFS(int row, int column, queue<myStruct>* pmy_queue, vector<vector<int>>* pmyvector)
{
myStruct stCurSpace = pmy_queue->front();
pmy_queue->pop();
myStruct SearchSpace = { 0 };
if (((stCurSpace.RowIdx - 1) > -1) && (gArr[stCurSpace.RowIdx - 1][stCurSpace.ColumnIdx] == 0))
{
SearchSpace.RowIdx = stCurSpace.RowIdx - 1;
SearchSpace.ColumnIdx = stCurSpace.ColumnIdx;
SearchSpace.depth = stCurSpace.depth + 1;
pmy_queue->push(SearchSpace);
vector<int> tmp;
tmp.push_back(SearchSpace.RowIdx);
tmp.push_back(SearchSpace.ColumnIdx);
pmyvector->push_back(tmp);
gArr[SearchSpace.RowIdx][SearchSpace.ColumnIdx] = 1;
}
else
{
// Do Nothing
}
if (((stCurSpace.RowIdx + 1) < row) && (gArr[stCurSpace.RowIdx + 1][stCurSpace.ColumnIdx] == 0))
{
SearchSpace.RowIdx = stCurSpace.RowIdx + 1;
SearchSpace.ColumnIdx = stCurSpace.ColumnIdx;
SearchSpace.depth = stCurSpace.depth + 1;
pmy_queue->push(SearchSpace);
vector<int> tmp;
tmp.push_back(SearchSpace.RowIdx);
tmp.push_back(SearchSpace.ColumnIdx);
pmyvector->push_back(tmp);
gArr[SearchSpace.RowIdx][SearchSpace.ColumnIdx] = 1;
}
else
{
// Do Nothing
}
if (((stCurSpace.ColumnIdx - 1) > -1) && (gArr[stCurSpace.RowIdx][stCurSpace.ColumnIdx - 1] == 0))
{
SearchSpace.RowIdx = stCurSpace.RowIdx;
SearchSpace.ColumnIdx = stCurSpace.ColumnIdx - 1;
SearchSpace.depth = stCurSpace.depth + 1;
pmy_queue->push(SearchSpace);
vector<int> tmp;
tmp.push_back(SearchSpace.RowIdx);
tmp.push_back(SearchSpace.ColumnIdx);
pmyvector->push_back(tmp);
gArr[SearchSpace.RowIdx][SearchSpace.ColumnIdx] = 1;
}
else
{
// Do Nothing
}
if (((stCurSpace.ColumnIdx + 1) < column) && (gArr[stCurSpace.RowIdx][stCurSpace.ColumnIdx + 1] == 0))
{
SearchSpace.RowIdx = stCurSpace.RowIdx;
SearchSpace.ColumnIdx = stCurSpace.ColumnIdx + 1;
SearchSpace.depth = stCurSpace.depth + 1;
pmy_queue->push(SearchSpace);
vector<int> tmp;
tmp.push_back(SearchSpace.RowIdx);
tmp.push_back(SearchSpace.ColumnIdx);
pmyvector->push_back(tmp);
gArr[SearchSpace.RowIdx][SearchSpace.ColumnIdx] = 1;
}
else
{
// Do Nothing
}
if (pmy_queue->size() != 0)
{
BFS(row, column, pmy_queue, pmyvector);
}
else
{
// Do Nothing
}
}
'개념공부 > C, C++' 카테고리의 다른 글
[C++ STL] map (0) | 2023.01.16 |
---|---|
[LeetCode] 1. Two Sum (1) | 2023.01.09 |
[C++] Unordered Map (작성 중) (0) | 2023.01.08 |
[C++] vector container (0) | 2023.01.06 |
qsort (0) | 2023.01.02 |
Comments